← AustraliaThe Exclusive FeatureShare your journey
The people who built Australia’s companies · November 2026

Web3 gaming, blockchain infrastructure

Immutable

Etherbots, built after the CryptoPunks wave of 2017, reportedly earned around US$1 million in its first week, giving the brothers the credibility to raise capital.

Their parents did not love the video games. Robbie and James Ferguson spent hundreds of hours on RuneScape and League of Legends as boys, which frustrated the adults in the house. James has said it showed him how much of life would one day be digital.

Both brothers were headed for professional careers. Robbie, the younger, finished top of his school and started a double degree in computer science and law. He never finished it. What it did give him was a friend, Alex Connolly, who became Immutable's third co-founder and chief technology officer. James, five years older, was working through commerce and law when he took a year off and went to San Francisco to learn to code. He now calls himself a recovering law student.

At least 20 people were laid off, including core members of the Gods Unchained team.

In 2017 CryptoPunks launched, and the brothers saw something. If a digital item could be owned and traded, a game could work the same way. They built Etherbots, which they describe as the first multiplayer competitive blockchain game. It launched in February 2018. Robbie was 21. The game reportedly earned about US$1 million in its first week.

That result did more than pay bills. It gave a pair of young founders credibility to raise money. In July 2018, as Fuel Games, they began pre-selling Gods Unchained, a trading card game, after a US$2.4 million seed round led by Continue Capital and Nirvana Capital. The company became Immutable in 2019 and built Immutable X with StarkWare.

Then the money got enormous. In March 2022 a US$200 million round led by Temasek, with Tencent and Animoca Brands, valued the company at US$3.5 billion.

The same year brought the fall. The IMX token had traded near US$11 in November 2021 and slid to just above US$1 by July 2022. At least 20 people were laid off, including core members of the Gods Unchained team. In December 2023 an Adults Only rating from the ESRB briefly removed the game from the Epic Games Store.

Immutable has kept going. Guild of Guardians launched in May 2024, and in August 2026 the company released Immutable Audience, a Steam promotion tool that does not use blockchain.

The lesson is not about crypto. Two brothers who nearly became lawyers took a childhood obsession seriously, built something small that worked, and let that first week of proof pay for everything after.

The Chronology year by year

  1. 2018
    • Etherbots launched (Feb), Gods Unchained pre-sale (July)
  2. 2019
    • renamed Immutable
  3. 2021
    • Immutable X built with StarkWare
  4. 2022
    • US$100m fund with GameStop
    • US$200m Series C
    • layoffs of at least 20
  5. 2023
    • ESRB Adults Only rating for Gods Unchained
  6. 2024
    • Guild of Guardians launched
  7. 2026
    • Immutable Audience launched

The Money Trail how it was funded

  1. 2018 seed A$2.4m reported as US$2.4m (Continue Capital, Nirvana Capital)
  2. 2021 A$3m from founders' NFT sales
  3. Mar 2022 Series C US$200m (Temasek, Tencent, Animoca Brands) at US$3.5bn valuation

Principal backers: Temasek, Tencent, Animoca Brands, Continue Capital, Nirvana Capital

The Close Calls what nearly broke it

  • IMX token fell from about US$11 (Nov 2021) to around US$1 (Jul 2022) and layoffs followed
  • Adults Only rating and temporary Epic Games Store removal (Dec 2023)

In Their Own Words from the record

Spotted something wrong? Send a correction.

Startup Talk · Preview edition · Figures are from public sources and may be out of date
About · Contact · Terms · Privacy · Badge · Share your journey